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Global Education Gamification Market Size, Shares, Growth, Opportunities and Forecast 2015-2019

11-11-2016 03:03 PM CET | IT, New Media & Software

Press release from: researchmoz.us

Global Education Gamification Market Size, Shares, Growth,

Albany, NY, Nov 11: Gamification is the process of implementing game mechanics into non-gaming context to engage users and solve problems. Points, badges, a leaderboard, challenges, and rewards are examples of game mechanics. Gamification does not create real games but uses game techniques to engage students toward comprehensive learning.

The global education gamification market to grow at a CAGR of 64.34% over the period 2014-2019. The report covers the current scenario and the growth prospects of the global education gamification market for the period of 2015-2019. To calculate the market size, the report considers revenue generated from the sales of gamification solutions for the following end-users:
- K-12 schools
- Higher education institutes

Get a Sample Research PDF with TOC: http://www.researchmoz.us/enquiry.php?type=S&repid=376562

Technavio's report, Global Education Gamification Market 2015-2019, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers Americas, APAC, and EMEA; it also covers the landscape of the market and its growth prospects in the coming years. The report includes a discussion of the key vendors operating in this market.

Key regions
- Americas
- EMEA
- APAC

Key vendors
- Badgeville
- Bunchball
- Gigya
- Kuato Studios
- Lithium Technologies

Other prominent vendors
- Big Door
- Captain Up
- Crowd Twist
- Gamify
- IActionable
- Pug Pharm

Enquiry at: http://www.researchmoz.us/enquiry.php?type=E&repid=376562

Key questions answered in this report
- What will the market size be in 2019 and what will the growth rate be?
- What are the key market trends?
- What is driving this market?
- What are the challenges to market growth?
- Who are the key vendors in this market space?
- What are the market opportunities and threats faced by the key vendors?
- What are the strengths and weaknesses of the key vendors?

ResearchMoz is the world’s fastest growing collection of market research reports worldwide. Our database is composed of current market studies from over 100 featured publishers worldwide. Our market research databases integrate statistics with analysis from global, regional, country and company perspectives. ResearchMoz’s service portfolio also includes value-added services such as market research customization, competitive landscaping, and in-depth surveys, delivered by a team of experienced Research Coordinators.

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