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Toys and Games Market Size to Boost USD 1,120.14 Billion By 2032 | CAGR 4.7% - Published by Emergen Research

04-30-2024 12:29 PM CET | Consumer Goods & Retail

Press release from: Emergen research

Toys and Games Market

Toys and Games Market

The global Toys and Games Market size was USD 308.12 Billion in 2022 and is expected to register a revenue CAGR of 4.7% during the forecast period, according to the latest analysis by Emergen Research. Environmentally friendly toys, often referred to as 'green toys,' are gaining popularity among consumers. Companies are also embracing environmental consciousness and are now producing and packaging their products with sustainability in mind.

In addition, celebrities are entering strategic partnerships to launch their product lines. Consumers are actively searching for products that encompass a broader range of life experiences and abilities. In response to this demand, toy manufacturers are making efforts to create items that cater to diverse backgrounds, genders, and physical or cognitive capabilities. For example, dolls and action figures are now offered in various ethnicities and with different abilities, allowing children to connect with characters who reflect their backgrounds.

 The report is attuned with the latest market changes and economic landscape with regard to the currently unfolding COVID-19 pandemic. The crisis has affected the demand and supply pattern, as well as the trends of the industry. It has also brought an economic slowdown that has affected the business of the key manufacturers of the industry. The report estimates the impact of this crisis on the current scenario and future prospects and provides a post-COVID market scenario.

Request Free Sample Copy (To Understand the Complete Structure of this Report [Summary + TOC]) @ https://www.emergenresearch.com/request-sample/2520

Drivers of the Toys and Games Market :

Several factors drive the growth of the Toys and Games Market. One key driver is the growing awareness among parents about the importance of play in child development. As parents seek toys and games that not only entertain but also stimulate cognitive, social, and emotional skills in their children, the demand for educational and skill-building toys continues to rise. Additionally, the proliferation of digital technologies has led to the development of innovative electronic toys and gaming platforms, further fueling market growth.

Restraints and Challenges

Despite its growth prospects, the Toys and Games Market faces certain challenges. One significant restraint is the increasing competition from alternative forms of entertainment, such as digital media and streaming services. With children spending more time on smartphones, tablets, and computers, traditional toy manufacturers are compelled to adapt and innovate to retain market relevance. Moreover, concerns over product safety and regulatory compliance pose challenges for industry players, necessitating stringent quality control measures.

 Emergen Research is Offering Limited Time Discount (Grab a Copy at Discounted Price Now) @ https://www.emergenresearch.com/request-discount/2520

The report also discusses the key players involved in the market such as:

Playmates Toys Limited, Clementoni Spa, Konami Digital Entertainment, Jakks Pacific, Inc., Sanrio Co., Ltd., Thames & Kosmos, LLC., Bandai Namco Holdings USA Inc., Ubisoft Entertainment, Dream International Limited, MGA Entertainment, LeapFrog Enterprises, Inc., Vivid Imaginations UK, Funko, Nintendo of America Inc., and Activision Publishing, Inc. among others.

The report provides a thorough estimation of the overall impact of the pandemic on the Toys and Games Market and its vital segments. The report also discusses the impact of the pandemic across different regions of the market. It also offers a current and future assessment of the impact of the pandemic on the Toys and Games Market

Toys and Games Latest Industry News

23 August 2023, Creative Kids Group is set to introduce a range of merchandise influenced by the popular game 'Adopt Me,' developed by Uplift Games on the Roblox platform. This assortment will encompass items such as stationery, arts and crafts kits, and additional offerings. The initial product slated for release is the 'Adopt Me 3D Puzzle Erasers,' complete with a miniature room for children to showcase them. These erasers are designed as separate puzzle pieces that kids can assemble to fashion one of six 'Adopt Me' characters, featuring options including a bee, duck, penguin, and others.

Direct Order Can Be Placed Through This Link [Exclusive Copy] @  https://www.emergenresearch.com/select-license/2520

Toys and Games Market Segment Analysis :

Emergen Research has segmented the global toys and games market on the basis of type, function, price range, material, distribution channel, and region:

Toys and Games Product Type Insights: Revenue, USD Billion; 2019-2032)
Dolls and Action Figures
Board Games
Puzzles
Outdoor and Sports Toys
Electronic and Video Games
Construction Toys
Plush Toys
Educational Toys
Others
Toys and Games Function Insights: (Revenue, USD Billion; 2019-2032)
Active Play
Balls
Bikes
Swimming Pools
Scooters
Others
Creative Play
Art Supplies
Dress-Up Clothes
Musical Instruments
Building Blocks
Others
Educational Play
Puzzles
STEM (Science, Technology, Engineering, and Math) Toys
Engineering Kits
Brain Teasers and Logic Games
Mazes and Labyrinths
Others
Social Interaction and Communication
Board Games
Card Games
Cooperative Games
Role-Playing and Social Playsets
Others
Others
Toys and Games Price Range Insights: (Revenue, USD Billion; 2019-2032)
Premium Toys
Mid-Range Toys
Budget Friendly Toys
Toys and Games Material Insights: (Revenue, USD Billion; 2019-2032)
Metal
Wood
Plastic
Fabric and Textile
Mixed
Others
Toys and Games Distribution Channel Insights: (Revenue, USD Billion; 2019-2032)
Brick-and-Mortar Retailers
Specialty Stores
Toy Rental and Subscription Services
Mass Merchandisers
Department Stores
Online Retailers
Others
Toys and Games Regional Insights: (Revenue, USD Billion; 2019-2032)
North America
U.S.
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Spain
Benelux
Rest of Europe
Asia Pacific
China
India
Japan
South Korea
Rest of APAC
Latin America
Brazil
Rest of LATAM
Middle East & Africa
Saudi Arabia
UAE
South Africa
Turkey
Rest of MEA

Browse Full Report Description + Research Methodology + Table of Content + Infographics @ https://www.emergenresearch.com/industry-report/toys-and-games-market

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Eric Lee
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14671 110 Avenue, Surrey, British Columbia, V3R2A9
Emergen Research | Web: www.emergenresearch.com
Direct Line: +1 (604) 757-9756
E-mail: sales@emergenresearch.com
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About Us:
Emergen Research is a market research and consulting company that provides syndicated research reports, customized research reports, and consulting services. Our solutions purely focus on your purpose to locate, target, and analyse consumer behavior shifts across demographics, across industries, and help clients make smarter business decisions. We offer market intelligence studies ensuring relevant and fact-based research across multiple industries, including Healthcare, Touch Points, Chemicals, Types, and Energy. We consistently update our research offerings to ensure our clients are aware of the latest trends existent in the market. Emergen Research has a strong base of experienced analysts from varied areas of expertise. Our industry experience and ability to develop a concrete solution to any research problems provides our clients with the ability to secure an edge over their respective competitors.

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