openPR Logo
Press release

Virtual Reality Headset Market: Growth Drivers Trends Emerging Technology

07-01-2016 12:22 PM CET | IT, New Media & Software

Press release from: http://www.transparencymarketresearch.com/virtual-reality-headset-market.html

/ PR Agency: Transparency Market Research
Virtual Reality Headset Market: Overview

Virtual reality (VR) headset is a device used to deliver virtual reality experience for three dimensional (3D) simulations, computer games, and other applications such as movies, play stations, etc. VR headset consists of an Organic Light-Emitting Diode (OLED) or Liquid Crystal Display (LCD) screen, and head motion tracking sensor to provide effective 3D picture. This sensor tracks the head motion and provides 3D image with up to 360 degree field of view as per head movement.

VR headset are increasingly used in the development of training methods, engineering design process, business environments, and audience engagement such as VR gaming, sports, and events. Furthermore, VR headsets are widely used in medical sector to train students for surgery, and other operations. In addition, with improving technology, VR headset with eye tracking, and motion tracking are in development to increase the user virtual reality experience. Oculus VR, LLC introduced a VR headset named “Oculus Touch” to track hand motions. Likewise, Fove, Inc. has introduced eye tracking feature in its new model named “Fove Dlodlo VR”.

Virtual Reality Headset Market: Growth Drivers and Restraints
Virtual reality is an emerging technology and is expected to have high demand in various applications. The rising demand for high quality and effective picture has led to the developments in virtual reality technology. Furthermore, adoption of VR headset technology is high in military and law enforcement, advertising, automotive industry. In addition, growing smart phone adoption around the globe, and increasing technology awareness is expected to drive the VR headset market.

Get More Information: http://www.transparencymarketresearch.com/sample/sample.php?flag=B&rep_id=11828

However, the quality of visual effects delivered by VR headset is a major concern. If VR system is too sluggish to react with head movement, it causes concussion to user. In addition, VR headset are capable of stretching single display across a wide field of view causing magnification defect in display quality. Furthermore, the VR headset devices are expensive and time consuming to develop. All these factors are expected to restrain the growth of VR headset market during forecast period.

The growing smart phone penetration, and developments in 3D technology are expected to provide opportunities for VR headset market. In military sector, the U.K. government incorporated VR headset in its training of trauma medics for battle. Similarly, in healthcare, psychiatrists at University of Louisville are using VR headsets in cognitive behavior therapy to treat patients. National Aeronautics and Space Administration (NASA) uses VR to improve the mental health of astronauts for longer term missions. NASA using VR technology is providing virtual space station for interactive behavioral health training and treatment programs.

Virtual Reality Headset Market: Segmentation

VR headset market is segmented by end device, application, and geography. By device, VR headset market is segmented into low-end device, mid-range device, and high-end device. Based on the applications, VR headset marke is segmented into military, education, entertainment and media, sports, and telecommunications.

On the basis of region, VR headset market is divided into North America, Europe, Asia Pacific, Latin America, and Middle East and Africa. North America has seen increased demand for VR headset due to technology penetration and increasing investments in the technologies.

In addition, North America, and Europe market are witnessing increased integration of smart devices such as VR headset in various applications such as films, military, education to develop and improve visual experience. Asia Pacific and Middle East and Africa are expected to see large scale adoption of VR headsets due to increasing technological advancements, and awareness.

About Us
Transparency Market Research (TMR) is a global market intelligence company providing business information reports and services. The company’s exclusive blend of quantitative forecasting and trend analysis provides forward-looking insight for thousands of decision makers. TMR’s experienced team of analysts, researchers, and consultants use proprietary data sources and various tools and techniques to gather and analyze information.
TMR’s data repository is continuously updated and revised by a team of research experts so that it always reflects the latest trends and information. With extensive research and analysis capabilities, Transparency Market Research employs rigorous primary and secondary research techniques to develop distinctive data sets and research material for business reports.

Contact
Mr.Sudip S
90 State Street, Suite 700
Albany, NY 12207
Tel: +1-518-618-1030
USA - Canada Toll Free: 866-552-3453
Email: sales@transparencymarketresearch.com
Website: http://www.transparencymarketresearch.com

This release was published on openPR.

Permanent link to this press release:

Copy
Please set a link in the press area of your homepage to this press release on openPR. openPR disclaims liability for any content contained in this release.

You can edit or delete your press release Virtual Reality Headset Market: Growth Drivers Trends Emerging Technology here

News-ID: 346765 • Views:

More Releases from http://www.transparencymarketresearch.com/virtual-reality-headset-market.html

Virtual Reality Headset: Sensor tracks the head motion provides 3D image with up …
Virtual Reality Headset Market: Overview Virtual reality (VR) headset is a device used to deliver virtual reality experience for three dimensional (3D) simulations, computer games, and other applications such as movies, play stations, etc. VR headset consists of an Organic Light-Emitting Diode (OLED) or Liquid Crystal Display (LCD) screen, and head motion tracking sensor to provide effective 3D picture. This sensor tracks the head motion and provides 3D image with up
Virtual Reality Headset is an Emerging Technology and is expected to have High D …
Virtual Reality Headset Market: Overview Virtual reality (VR) headset is a device used to deliver virtual reality experience for three dimensional (3D) simulations, computer games, and other applications such as movies, play stations, etc. VR headset consists of an Organic Light-Emitting Diode (OLED) or Liquid Crystal Display (LCD) screen, and head motion tracking sensor to provide effective 3D picture. This sensor tracks the head motion and provides 3D image with up

More Releases for Virtual

A Virtual Globe: stunning virtual events platform for every business .
Ultimately, the world as we know it has changed. Whether we accept it or not, the reality is that the way we work, regardless of your profession, has already shifted to a digital presence and is only a matter of time before this becomes the new norm. A Virtual Globe has launched its stunning virtual events platform that includes some really cool features such as Hybrid Mixed Reality and bespoke
Virtual Schools Market 2019 Analysis By Connections Education K12 Inc Mosaica Ed …
With the slowdown in world economic growth, the Virtual Schools industry has also suffered a certain impact, but still maintained a relatively optimistic growth, the past four years, Virtual Schools market size to maintain the average annual growth rate of X% from XXXX million $ in 2014 to XXXX million $ in 2017, BisReport analysts believe that in the next few years, Virtual Schools market size will be further expanded,
Alliance For Virtual Businesses Launches Virtual Assistants Chapter In Australia
On Friday 20 May 2011, International Virtual Assistants Day, Sharon Williams, founder of the Alliance for Virtual Businesses (A4VB) located in the USA, announced the opening of its Australian Chapter, A4VBAU. On Friday, 20 May 2011, Virtual Assistants from around the globe celebrated International Virtual Assistants Day, the annual day of recognition of the VA industry. During the celebration, Sharon Williams, founder of The Alliance for Virtual Businesses (A4VB), a US-based
Virtual Internet launches “On-Demand” Virtual Data Centers
LONDON, England Feb. 21, 2011 | Virtual Internet – Virtual Internet has announced a new cloud package called Virtual Data Centers which allow IT managers to virtualize their infrastructure “on-demand” via the Internet. The new self-service package allows managers to slice and dice a minimum of 10GB (or more) of physical disk space and/or physical memory into multiple configurations at will. Incorporating the best features of a private cloud and Infrastructure-as-a-Service (IaaS),
Caribbean Association Of Virtual Assistants Open Virtual Assistant Directory To …
CAVA Seeks Outside Assistance In Order To Meet Increased Demands For Virtual Assistants The Caribbean Association Of Virtual Assistants, the Caribbean’s leading association for virtual assistants is set to accept listings from virtual assistants the world over. The industry is still fairly new in the Caribbean and due to ever-increasing demands for the services provided by members of the association, the directors have made the decision to seek outside assistance. Virtual assistants
Virtual Assistants Become a Little Less Virtual
Toronto, Canada … North American Virtual Assistants and particularly Canadian VA’s have never before had the opportunity to meet and exchange views in this kind of forum and on Canadian soil. Barb Lang, a Toronto based Virtual Assistant specializing in Event Planning, saw a need for new and seasoned VA’s to meet in person in order to exchange ideas and business expertise in a mastermind / workshop type event.