openPR Logo
Press release

Global Family Entertainment Centers Market to Reach 39.3 Billion by 2026: COVID Impact, Trends and Forecast

03-24-2021 12:38 PM CET | Leisure, Entertainment, Miscellaneous

Press release from: Evolve Business Intelligence

Evolve Business Intelligence

Evolve Business Intelligence

Evolve business intelligence, today has published a new market research report on “Family Entertainment Centers Market with COVID-19 impact, global and segmental analysis”. According to the report, the Global Family Entertainment Centers (FECs) market was estimated to be USD 20.84 billion in 2019 and is anticipated to grow at a CAGR of 9.50% from 2020 to 2026.

For more information on the report: https://evolvebi.com/product/family-entertainment-centers-market/

The COVID-19 pandemic has led to disruption in the supply chain leading to lower demand or supply shortages in the family entertainment centers market. The travel restrictions and social-distancing measures have resulted in a sharp drop in consumer and business spending and this pattern is expected to continue for some time. The end-user trend and preferences have changed due to the pandemic and have resulted in manufacturers, developers, and service providers adopting various strategies to stabilize the company.

In terms of COVID 19 impact, the family entertainment centers market report also includes the following data points:
• COVID19 Impact on family entertainment centers market size
• End-User/Industry/Application Trend, and Preferences
• Government Policies/Regulatory Framework
• Key Players Strategy to Tackle Negative Impact/Post-COVID Strategies
• Opportunity in family entertainment centers market

Analyst View
According to Lekha, Principal Analyst, Evolve Business Intelligence, “The novel COVID-19 has impacted negatively to Family Entertainment Centers Market, has the whole world was shut down to stop the COVID-19 spread among peoples. The global Entertainment centers include various entertainment venues such as amusement parks, theatres, sports, live events, and trade shows due to pandemic events have been canceled and most of the companies experienced major losses due to lack of footfall.”

Competitive Scenario
Some of the major family entertainment center players holding high market share include Dave & Buster’s, CEC Entertainment, Inc., Cinergy Entertainment, and KidZania. These players use advanced technology adoption, new product upgradations as a key strategy to gain significant market share to compete with market leaders.

Segmental Analysis
The report aims to provide a holistic market overview based on Age group, facility Size, Revenue Stream, Facility Type, and Entertainment Type
Age Group
• 0-8 Years
• 9-12 Years
• 13-19 Years
• 19-25 Years
• 25+ Years
Facility Size
• Up to 5,000 sq. ft.
• 5,001 to 10,000 sq. ft.
• 10,001 to 20,000 sq. ft.
• 0.5 to 1 acre
• 1 to 10 acres
• 10 to 30 acres
• Over 30 acres
Revenue Stream
• Entry Fees & Ticket
• Food & Beverages
• Merchandising
• Advertisement
• Others
Facility Type
• Children Entertainment Centers (CECs)
• Children Edutainment Centers (CEDCs)
• Adult Entertainment Centers (AECs)
• Location-Based VR Entertainment Centers (LBECs)
Entertainment Type
• Arcade Studios
• AR and VR gaming Zones
• Physical Play Activities
• Skill/Competition Games
• Others

The study also contains a comprehensive value chain, as well as details on the key factors affecting the market growth (drivers, constraints, and opportunities). Furthermore, the report includes 10 key players in the family entertainment centers market ecosystem that have been strategically profiled, along with the market ranking/share for major players. Under the company profile section, the company’s core competencies have been comprehensively analyzed, along with detailing the competitive landscape for the market players, and the strategies such as partnerships and collaboration, acquisitions, product launches and developments, contracts, and business expansion adopted by them to grow in the market.

The key players profiled in the report are:
• Dave & Buster’s
• CEC Entertainment, Inc.
• Cinergy Entertainment
• KidZania
• Scene 75 Entertainment Centers,
• The Walt Disney Company
• Lucky Strike Entertainment
• FunCity
• Smaaash Entertainment Pvt. Ltd.
• LEGOLAND Discovery Center

To request a free sample report, click on the “Request Sample PDF” button on https://evolvebi.com/product/family-entertainment-centers-market/

This research study makes substantial use of secondary sources, archives, and databases (such as annual reports, news releases, magazines, Trade maps, company websites, and other paid databases) to classify and gather information valuable for this analysis. The entire process involves a review of top industry participants' financial records. Following the determination of the overall market size, the total market was divided into several segments and sub-segments, and this information was then verified through key industry specialists such as CEOs, directors, VPs, and marketing executives.

Report Objectives
• To define, describe, and forecast the family entertainment centers market, in terms of value, segmented based on indication, type, technology, and geography
• To forecast the market size across 4 key regions—Asia Pacific (APAC), North America, Europe, and Rest of the World (RoW)
• To provide detailed information regarding drivers, restraints, and opportunities, in the family entertainment centers market
• To provide an overview of the value chain analysis about the family entertainment centers industry
• To strategically analyze each segment and subsegment concerning individual overall growth trends and their contribution to the overall family entertainment centers market
• To analyze opportunities in the market by identifying high-growth segments of the family entertainment centers market
• To profile key players in the family entertainment centers market and comprehensively analyze their core competencies
• To analyze competitive developments such as partnerships, product launches and developments, contracts, and mergers and acquisitions carried out in the global family entertainment centers market

Evolve Business Intelligence
C-218, 2nd floor, M-Cube
NH 48, Balitha, Vapi
Gujarat 396191
India

Email: sales@evolvebi.com
Website: https://evolvebi.com/

Evolve Business Intelligence is a market research, business intelligence, and advisory firm providing innovative solutions to challenging pain points of a business. Our market research reports include data useful to micro, small, medium, and large-scale enterprises. We provide solutions ranging from mere data collection to business advisory.
Evolve Business Intelligence is built on account of technology advancement providing highly accurate data through our in-house AI-modelled data analysis and forecast tool – EvolveBI. This tool tracks real-time data including, quarter performance, annual performance, and recent developments from fortune’s global 2000 companies.

This release was published on openPR.

Permanent link to this press release:

Copy
Please set a link in the press area of your homepage to this press release on openPR. openPR disclaims liability for any content contained in this release.

You can edit or delete your press release Global Family Entertainment Centers Market to Reach 39.3 Billion by 2026: COVID Impact, Trends and Forecast here

News-ID: 2261082 • Views:

More Releases from Evolve Business Intelligence

3D Camera Market Growth Factors, Segmentation, Trends, Opportunities, Key Players and Forecast | Evolve Business Intelligence
3D Camera Market Growth Factors, Segmentation, Trends, Opportunities, Key Player …
As per the study initiated by Evolve Business Intelligence, the global 3D Camera Market size accounted for USD 9.2 Billion in 2022, growing at a CAGR of 31.9% from 2023 to 2033. 3D camera market refers to the market segment that involves the production, sale, and utilization of cameras designed to capture three-dimensional (3D) images or videos. These cameras are equipped with technologies that allow them to record depth information
Air Pressure Therapy Market Key Players | Bio Compression Systems Inc., Tactile Medical, Paul Hartmann AG
Air Pressure Therapy Market Key Players | Bio Compression Systems Inc., Tactile …
As per the study initiated by Evolve Business Intelligence, the global Air Pressure Therapy Market size accounted for USD 4.4 Billion in 2022, growing at a CAGR of 6.5% from 2023 to 2033. Air Pressure Therapy refers to a medical treatment that involves the use of pressurized air to address various health conditions. This can include therapies such as pneumatic compression therapy, which is commonly used for conditions like lymphedema,
Battery Materials Market Key Players | 3M, BASF SE, Celgard LLC
Battery Materials Market Key Players | 3M, BASF SE, Celgard LLC
As per the study initiated by Evolve Business Intelligence, the global Battery Materials Market size accounted for USD 31.3 Billion in 2022, growing at a CAGR of 8.7% from 2023 to 2033. The Battery Materials Market refers to the industry that produces and supplies materials used in the manufacturing of batteries. Batteries are essential components in various electronic devices, electric vehicles, and renewable energy storage systems. The materials used in
Bilirubin Colorimeter Assay Market: The global market is expected to grow at a CAGR of 5.8% during the forecasted period.
Bilirubin Colorimeter Assay Market: The global market is expected to grow at a C …
As per the study initiated by Evolve Business Intelligence, the global Bilirubin Colorimeter Assay Market size accounted for USD 116.8 Million in 2022, growing at a CAGR of 5.8% from 2023 to 2033. The Bilirubin Colorimeter Assay Market is the market for devices and tests used to measure the level of bilirubin in the blood. Bilirubin is a yellow pigment produced by the breakdown of red blood cells. It is

All 5 Releases


More Releases for Entertainment

Children Entertainment Centers Market Rewriting It’s Growth Cycle | FunCity, C …
Latest Market Research on “Children Entertainment Centers Market” is now released to provide hidden gems performance analysis in recent years and years to come. The study explains a detailed overview of market dynamics, segmentation, product portfolio, business plans, and the latest development in the industry. Staying on top of market trends & drivers is always remain crucial for decision-makers and marketers to hold emerging opportunity. Get the inside scoop with Sample
Family/Indoor Entertainment Centers Market Growth by 2025| Dave & Buster's, CEC …
Family/indoor entertainment centers (FEC) are miniature indoor/outdoor amusement parks marketed toward families with small children to teenagers, and often are entirely indoors or associated with a larger operation such as a theme park. It offers a wide variety of entertainment activities for all age groups. FEC's usually cater to sub-regional markets of larger metropolitan areas and are generally small compared to full-scale amusement parks, with fewer attractions, a lower per-person
Family Entertainment Centers Market Seeking Excellent Growth | CEC Entertainment …
A latest survey on Global Family Entertainment Centers Market is conducted to provide hidden gems performance analysis. The study is a perfect mix of qualitative and quantitative information covering market size breakdown of revenue and volume (if applicable) by important segments. The report bridges the historical data from 2013 to 2018 and forecasted till 2025*. Some are the key & emerging players that are part of coverage and have being
Family/Indoor Entertainment Centers Market Forecast 2027 & Top Trends | CEC Ente …
Family/indoor entertainment centers are the places designed for individuals of the different age group to spend their leisure time. Due to the availability of a large number of gaming options for entertainment, the family entertainment centers are observing high crowd and therefore driving the market. CEC Entertainment, Inc., Cinergy Entertainment, Dave & Buster's, Kidzania, Lucky Strike Entertainment, Nickelodeon Universe, SMAAASH, Scene75 Entertainment Centers, Timezone, and The Walt Disney Company among others.
Family Entertainment Center is Booming Worldwide | CEC Entertainment, Cinergy En …
Advance Market Analytics released the research report of Global Family Entertainment Center Market, offers a detailed overview of the factors influencing the global business scope. Global Family Entertainment Center Market research report shows the latest market insights with upcoming trends and breakdown of the products and services.The report provides key statistics on the market status, size, share, growth factors of the Global Family Entertainment Center. This Report covers the emerging
Family Entertainment Centers Market to 2025 with Key Players Analysis Dave & Bus …
The global Family Entertainment Centers Market accounted for $18.91 billion in 2017 and is expected to garner $40.81 billion by 2025, registering a CAGR of 10.2% during the period from 2018 to 2025. For Purchase Inquiry: https://www.alliedmarketresearch.com/purchase-enquiry/5142 Increase in disposable income, availability of diversified gaming & entertainment options, the rise in preference for indoor entertainment, and favorable youth demographics are expected to propel the growth of the global family/indoor entertainment centers market Rise